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Devlog
Beach of the Never
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Devlog
How I faked an endless desert in a tiny 50×50 world (floating-origin trick)
December 03, 2025
by
Hadrian Lin
2
I recently made a brief, 3D first person "walking sim" Beach of the Never . I want to share some things I learned along the way. Perhaps some of you may find it useful or have thoughts on how to addre...
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What I learned
December 01, 2025
by
Hadrian Lin
Well, I put together a small game in a few weeks. I've been experimenting with environmental storytelling where the narrative is told entirely through objects scattered across a huge beach. This is wh...
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